And I wonder why I can't paint a face that doesn't look flat and dead.
Now, much of this can be attributed to my lack of skill, but I think that my choice of reference photos is adding to my difficulties. It's hard to see contours, and to differentiate between planes of the face, when working from photos that have been stripped of all of their planes and contours.
I resolve to do more sketching and painting from live models,
and from my own photos.